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Pizza frenzy games
Pizza frenzy games







pizza frenzy games

Although it can be difficult to spot criminals amidst the fast-paced flurry of mouse clicks, their presence is often alerted by a specific auditory cue. Instead, players must click on a police station when such a caller is observed, causing the police to arrest the individual and to provide a monetary reward. If players mistakingly take an order from such an individual, profits will be lost or the player's reputation will suffer. These include vandals, prank callers, and thieves. donuts, chocolate or french fries).Īfter the initial game levels, some percentage of the callers placing orders are actually criminals intent on hurting the pizza business. olives or mushrooms), as well as items not normally associated with pizza (e.g. The new toppings from which the player can choose include both standard toppings (e.g. The actual topping selected for a kitchen has no impact on the game, with the caveat that higher level toppings earn more money.Īfter a certain number of levels are completed, the player earns or unlocks an additional topping of his or her choice. The number of kitchens varies by level, but ranges from two to four. If every pizza order on a level is successfully fulfilled, a blimp passes out additional bonus money in the form of parachuting sacks.īefore every level starts, the player picks which pizza toppings will be available for order on that level. Higher level toppings not only earn more money, but allow multiple orders to be gathered at a time before having to click on the kitchen to fulfill those orders. The higher the existing "level" of the ingredient, the larger a frenzy is needed to again cause an increase. Continued orders for the same pizza can lead to a "double frenzy" or higher bonus.Īfter earning frenzies with a pizza topping, the topping may improve in quality and price between game levels. The price per coupon increases each time the coupon is used, so they must be used sparingly. In order to facilitate this, the game provides coupons which allow substituting one pizza with another by paying a certain fee. When five such similar orders are collected in a row, the titular "frenzy" along with associated bonus profits are earned. * "Simon Says" mode, where orders must be delivered in the order in which they were received.īonuses can be earned by delivering a number of pizzas with the same topping in a row. * "Memory" mode, where waiting orders quickly turn into question marks, requiring memorization skills in order to remember what each customer requested. If customer satisfaction dips low enough, the game ends. If players take too long, or try to deliver the wrong pizza, the customer hangs up the phone, causing a decrease in overall customer satisfaction. This icon must be clicked, and the player must then click the correct pizza kitchen in order to dispatch the needed pizza to the customer. During gameplay, customers will appear with an icon representing a specific pizza topping they are calling to order. Each of these kitchens is responsible for producing and delivery pizzas with a specific topping. The game levels take place in a number of different locations, with each location having a unique topography, including two or more pizza kitchens. The objective of "Pizza Frenzy" is to quickly deliver the correct pizzas to customers.

Pizza frenzy games full#

A trial Windows version of the game can be downloaded and played for an hour, with full capabilities unlockable for a fee. "Pizza Frenzy" is an arcade-style pizza delivery game written by Sprout Games and published by PopCap Games. Requirements= OS: Win 98/ME/2000/XP/Vista. Publisher= PopCap Games (previously by GameHouse)ĭesigner= James Gwertzman, Del Chafe and Ed Allard

pizza frenzy games

Developer= PopCap Games (formerly by Sprout Games)









Pizza frenzy games